Game Design

What is Game Design?
Game design is the process of developing a vision for the target gameplay experience and designing the game’s mechanics, systems and rules. Games can be created for many reasons — entertainment, education and activity — and principles of game design are increasingly being applied to other fields in the form of gamification.
Elon’s Game Design Minor is a multidisciplinary program that gives students from a broad range of majors the opportunity to study, design and implement computer games. ¾Ã¾ÃÈÈ graduate from the program with the theoretical background, technological skills and active collaborative experiences in game development that lead to success in the field of digital games.
In a two-semester capstone project, ¾Ã¾ÃÈÈs bring skills and knowledge from their diverse majors to produce music, craft narratives, create digital art and program games which are frequently published on .
The Game Design minor is part of the Unreal Academic Partner Program, an initiative by Epic Games that recognizes universities committed to providing high-quality educational opportunities with experienced faculty, established curricula, and the resources needed to support student learning and professional development.
Careers in Game Design
¾Ã¾ÃÈÈ who complete Elon’s Game Design Minor are prepared to enter jobs in the gaming industry including:
- Game designer
- Level designer
- Gameplay programmer
- Environment designer
- Narrative designer
Skills Cultivated in the Game Design Minor:
- Understanding the elements of game design and their use to create novel game ideas.
- How to analyze existing games and investigate their core designs.
- Working effectively within a multidisciplinary team.
- Writing design documents for different aspects of the design process involving game design, level design, and environment design.
- Applying Scrum practices to a game development project.
- Experience with the process involved in publishing computer games.
- Using rapid prototyping and playtesting to develop games in the iterative process.
- Knowledge of effective usability design principles involved in creating user interfaces in games.
- Familiarity with the core game development pipeline involved in gameplay programming, level design, environment design and narrative design.